Google Cloud has launched Immersive Stream for XR, a tool that allows users to access mixed reality experiences by scanning a QR code or clicking a link. Technology-driven changed reality is known as “Extended Reality,” which comprises augmented reality (AR), virtual reality (VR), and mixed reality (MR). Through the addition of a new level of immersive interaction, virtual reality has improved the gaming experience. Google Cloud GPUs will host, render, and stream such experiences to the operating device in the background.

Google Maps is using Immersive Stream for XR to provide users with a 3D model of towns overlaid with information like traffic and neighbouring eateries. However, the business is also emphasising additional applications such as arranging virtual furniture and viewing virtual vehicles while buying.

Google announced that Immersive Stream for XR now supports content created in Unreal Engine 5, which is gaining popularity among game developers. UE5 is used by many non-game developers as well as game developers, and the addition of support for UE5 could be helpful for those developers who want to take advantage of Immersive Stream.

My question is the extend of XR’s growth capabilities. XR is mainly utilized for gaming purposes and now as a feature for Maps. Would XR in real life be able to enhance training outcomes? For example, increase employee engagement, and make training more effective? It can be used for potentially hazardous training activities, such as military training, surgery practice, rescue drills. Can XR be simulated in a safe virtual environment? What are your thoughts?

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information like traffic and neighbouring eateries. However, the business is also emphasising additional applications such as arranging virtual furniture and viewing virtual vehicles while buying.

Google announced that Immersive Stream for XR now supports content created in Unreal Engine 5, which is gaining popularity among game developers. UE5 is used by many non-game developers as well as game developers, and the addition of support for UE5 could be helpful for those developers who want to take advantage of Immersive Stream.

My question is the extend of XR’s growth capabilities. XR is mainly utilized for gaming purposes and now as a feature for Maps. Would XR in real life be able to enhance training outcomes? For example, increase employee engagement, and make training more effective? It can be used for potentially hazardous training activities, such as military training, surgery practice, rescue drills. Can XR be simulated in a safe virtual environment? What are your thoughts?

To reach our editorial team on your feedback, story ideas and pitches, contact us here.